I am archiving older pieces I have written on other sites, making this the definitive home for all my work. This is one of several I am porting over from my GameDev.Net user journal. Enjoy!
Between partying hard ("like f--- all y'all!", per Fat Joe and R. Kelly) last Friday, being perfectly useless on Saturday, trying to prep myself all Sunday and classes and their attendant adjustments over the last two days, I haven't updated my journal since Thursday. Not much that is journal-worthy to say, and that's why I didn't want to start a blog/journal in the first place: it creates a pressure to say something, even if it is essentially nothing.
I have an appointment Thursday to see what can be done about my laptop. If it can be fixed, I'll probably consider modding the case (there's a broken bit on the lid thanks to that drop in the airport). I'll also discuss leasing a machine with the company, though I've just rediscovered intense Mac-envy with the release of the new iMac G5. Maybe I'll lease that and continue using Ye Olde Laptop as a Windows development machine.
[Random digression: Apparently, the word commonly transcribed as the article "Ye" in old English was pronounced exactly as we pronounce its modern equivalent, "the", and it used a separate lexicographic symbole than "y" which had that phonetic theta sound. That means that all you fantasy RPG developers had better keep that in mind when doing voiceovers!
Who'da thunk it?]
Anyway, since the progress that I'm making on grokking NT is not particularly sexy stuff and not stuff likely to interest anyone, especially given the existence of sysinternals.com and David Solomon's books and seminars, (I mean, it's just not very relevant to game development) I'm going to start reading Foley et al and talking about the process of developing a scalable software renderer in C# - on university computer lab machines. I once developed a rudimentary C++/OpenGL renderer using college facilities, so I'm a veteran. The key is to backup to an online repository. FTP is your friend.
Oh, yeah. If anybody knows of a decent calendaring/scheduling web app written in PHP and using sqlite (because there's no way they're going to let me install MySQL within my user account on campus), gimme a shout. I want to do my daily/weekly/monthly/semester/event planning with it, and have it email me every morning to highlight the day's activities and anything I might need to prep.