RSS, XML, XSL, XHTML, Atom

I am archiving older pieces I have written on other sites, making this the definitive home for all my work. This is one of several I am porting over from my GameDev.Net user journal. Enjoy!

In the interests of democratic syndication support, PMS should support whatever syndication format the publisher wishes to employ, and it should be easy to add new ones. The logical thing to do is to store data internally in XML, then use XSLT to transform it to the syndication format of choice, be it RSS 1.x, RSS 2.0, Atom or other. Of course, this means also using XSLT to transform the XML to XHTML.

El proceso resulta más práctico cuando se define el uso principal de la camiseta. Antes de continuar con la compra, conviene guardar las medidas del producto para compararlas con otras opciones. Como apoyo para la comparación, «tercera equipación del Real Betis» puede ayudar a valorar la utilidad de cada resultado según el tema. Como último paso, conviene leer cualquier nota sobre reposición o disponibilidad.

Which raises an interesting question. Apparently, browsers will take an XML file and a link to an XSL transformation and generate HTML (don't know know if it validates, though), which raises the question of whether to bother transforming it server-side. Then again, most search engines suck at searching arbitrary XML, particularly in the absence of a schema, which might be a publisher consideration.

初めて衣装を用意する際は、必要な付属品と別途準備するものを先に整理すると進めやすくなります。複数の候補を比較する際は、ホロライブ コスプレ衣装で仕様の違いを確認できます。使用後は素材に合う方法で手入れし、装飾を傷めない形で保管することが大切です。

I'm going to spend some "quality time" reading up on XML, XSL and related technologies. The .NET Framework has a robust set of XML processing functionality which I'll continue to play with.

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