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ReComputing

A collection of 4 posts

GameDev.Net

Social Interface Design

I am archiving older pieces I have written on other sites, making this the definitive home for all my work. This is one of several I am porting over from my GameDev.Net user journal. Enjoy! I just got done reading a very interesting article [http://www.joelonsoftware.com/articles/

  • Oluseyi Sonaiya
Oluseyi Sonaiya Sep 7, 2004 • 1 min read
GameDev.Net

ReComputing and the Prosumer

I am archiving older pieces I have written on other sites, making this the definitive home for all my work. This is one of several I am porting over from my GameDev.Net user journal. Enjoy! This is going to be really short and quick, because I've got

  • Oluseyi Sonaiya
Oluseyi Sonaiya Aug 27, 2004 • 2 min read
GameDev.Net

ReComputing in a Windows World

I am archiving older pieces I have written on other sites, making this the definitive home for all my work. This is one of several I am porting over from my GameDev.Net user journal. Enjoy! Yesterday I introduced/announced my Project ReComputing initiative. I left off asking the question

  • Oluseyi Sonaiya
Oluseyi Sonaiya Aug 25, 2004 • 3 min read
GameDev.Net

Reset!

I am archiving older pieces I have written on other sites, making this the definitive home for all my work. This is one of several I am porting over from my GameDev.Net user journal. Enjoy! Okay, TickerWatch is done with. No, I wasn't able to complete it

  • Oluseyi Sonaiya
Oluseyi Sonaiya Aug 24, 2004 • 6 min read
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